![]() Additions like this show that the Visual Studio team not only listen to the gaming community but are also actively working to make iteration in engines like Unreal better than ever.” “It’s awesome to be able to partner and collaborate with the Visual Studio team on features such as ‘Find All Blueprint References’ as it brings great value not only to our development team but anyone using the Unreal Engine. Build Insights Integration (□ community suggestion – 141 votes).#include Cleanup (□ community suggestion – 49 votes).Visualize Macro Expansion (□ community suggestion – 7 votes).Enhanced Doxygen Comments Support (□ community suggestion – 1 vote).Special Macro Indentation Rules (□ community suggestion – 141 votes).Here are some of the major areas we’ve focused on in this release: Area Lastly, Build Insights integration and #include cleanup, tools to fine tune your builds, are now available. Building on top of our Code Analysis via the Unreal Header Tool, we have added the ability to check your code for Unreal Engine Naming Convention conformance. Now, you can work with Blueprints more efficiently with the new Find All Blueprint References feature. For Unreal Engine integrations, we previously introduced capabilities to see Blueprint references and stream your UE Logs in the IDE. For IDE performance, we have sped up the amount of time it takes when you load or close your solution, and up to 21% faster F5 performance for Unreal Engine projects. In the latest version of Visual Studio, you now have a serious collection of tools at your disposal. The latest release, Visual Studio 2022 17.7, is the culmination of all our efforts in the past year. These productivity and performance improvements for large codebases will also benefit you if you are a general C++ developer. Through working closely with world-class game developers, including The Coalition for our new “Find All Blueprint References” feature, we’ve learned firsthand the various productivity challenges working with these codebases may bring. We recognize that AAA game developers work with large and complex C++ codebases, which often come with special requirements and constraints. ![]() ![]() Not a game developer? See how these features can also benefit your C++ projects.Īt Visual Studio, we are dedicated to understanding the unique challenges faced by AAA game developers. In this blog post, you will learn how to take advantage of these new improvements whether you use Unreal Engine or a proprietary game engine. In Visual Studio 2022 v17.7, we are excited to bring you a multitude of performance tune-ups, productivity enhancements, and Unreal Engine integrations for C++ game development. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |